However, you can export XML to FCP 7 and then export an OMF from there to ProTools (I’ve done it and it works). On the minus side, there are no audio filters, audio mixing cannot currently be automated at the track level, and there’s currently no way to export AAF to ProTools directly. On the plus side, Resolve does have keyframable clip level overlays, multi-channel 16-channel adaptive timeline tracks, individual channel muting in source clips (via the Clip Attributes command), multi-channel waveform views in the Viewer and timeline, and a track/clip level mixer with assignable channel routing for both digital delivery and tape output, and crossfades. Resolve 11’s current audio tools are a bit sparse.If you require multicam, I recommend using FCP X’s wonderful multicam tools, and importing the result into Resolve via XML for finishing (works like a charm). Bottom line, editors from other environments won’t have to relearn everything to start cutting in Resolve, and beginners will find a nice, clean UI that I consider to be very approachable. You’ve even got the ability to customize the name of each track. But, if you want to take advantage of Resolve’s ability to let you cut away in the Edit page and then, with the single click of a button, start grading in the Color page, going back and forth as you please cutting and grading the same timeline within the same application, you’ve got a nice editing environment with which to do so.įurthermore, Resolve 11 editing is based on an editor-friendly source-record style paradigm, with strong track management in the timeline that makes it easy to segue from craft editing into finishing. Of course, the cool thing about Resolve is that it also has extensive support for importing and exporting XML, AAF, and EDL project exchange files between just about every NLE currently in use, so you can mix and match NLEs with your Resolve workflow in any way you want. Obviously I’m biased since I helped design the feature set, but I’ve been using the editing tools as long as they’ve existed, and have cut a few very short projects with them, and I’m very happy cutting in Resolve. Yes, I consider it completely feasible to edit a project from scratch inside of Resolve 11. There are a few lessons included that cover grading for editors, which are designed to give an introduction to those tools for folks that don’t know grading, but the overwhelming majority of the videos are all about the various editing, effects, and audio tools available in Resolve’s Edit page, and how they’re designed to be used together. To answer your last question first, my brand new “ Editing in Resolve 11” title from Ripple Training is completely focused on how to edit in DaVinci Resolve, walking you through how to bring media into Resolve, organize it for editing, and cut and trim it into an edited program complete with transitions, composites, and other effects. Is this covered in your tutorials? creating and editing with proxies all with da vinci? Is it now feasible to work completely in resolve 11? I am writing a new workflow and even though we also teach Avid and Final Cut – I thought maybe now is the time to actually teach editing and grading in the one package. You seem to be one of the few people going into depth about editing in resolve 11 – and I wondered if I could ask some advice. I am a technician at a UK university and we have recently made the move to shooting on Blackmagic cameras and using Resolve. Great site – which I have just discovered.
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